Lansing-made video game’s AI will adapt to players’ actions

A screenshot from the video game Tuebor, which is being developed by Lansing-based Strength in Numbers Studios. The game will incporate evolving AI developed by MSU assistant professor Arend Hintze, which allows it to adapt its strategy to player behavior.(Photo: Courtesy photo) LANSING – Imagine playing a video game that could learn your strategies. Say your team is defending against a scourge of computer-controlled enemies. The first few waves of bad guys rush straight in your line of fire. The next day, you find the enemy dodging and flanking you. The artificial intelligence, or AI, has adapted to your strategies and will continue to do so throughout the game, creating different experiences over time. That’s exactly the sort of experience the Lansing-made video game “Tuebor” will offer when the cooperative multiplayer action game is released across all gaming platforms this spring. Lansing…

Link to Full Article: Lansing-made video game’s AI will adapt to players’ actions

Pin It on Pinterest

Share This

Join Our Newsletter

Sign up to our mailing list to receive the latest news and updates about and the Informed.AI Network of AI related websites which includes Events.AI, Neurons.AI, Awards.AI, and Vocation.AI

You have Successfully Subscribed!