DeepMind using StarCraft as an environment for AI and Machine Learning

DeepMind, a world leader in artificial intelligence (AI) research, announced a collaboration with the US video game developer Blizzard Entertainment to open up the real-time strategy game ‘StarCraft II’ to AI and Machine Learning. DeepMind, a London based company acquired by Google in 2014, made headlines earlier this year when its AlphaGo program beat a human professional Go (strategy board game) player for the first time. Its focus is now on the popular RTS game StarCraft II. StarCraft II DeepMind feature layer API. “We’ve worked closely with the StarCraft II team to develop an API that supports something similar to previous bots written with a “scripted” interface, allowing programmatic control of individual units and access to the full game state,” said Oriol Vinyals, Research Scientist at DeepMind, in an official…


Link to Full Article: DeepMind using StarCraft as an environment for AI and Machine Learning

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