The AI Times Monthly Newspaper

Curated Monthly News about Artificial Intelligence and Machine Learning

2019 Listing Pricing – Discounts until 31st Jan 2019

While we know September is a particularly business time for AI Conferences, we like to start pulling together details of the early 2019 events as soon as possible, so we can publish them now, allowing our users to plan their schedules well in advance.

If you have a 2019 Event planned for the first quarter, why not tell us about it now via our Add Events page

Its never too early to promote your AI Event, and Events.AI is the perfect page to do it.

Plus our 2019 pricing for all packages have discounts until 31st Jan


Link to Full Article: Read Here

AI Awards Showcase Event – London 12th October

We are very pleased to announce a partnership with the AI & Robotics The Main Event Conference who will be hosting our first ever AI Awards Showcase for shortlisted companies on Friday 12th October in London to demonstrate their AI products before our Awards Judges.

This is a new feature of our Awards this year, and we are really looking forward to being able to showcase a selection of shortlisted companies in October before we announce the Awards Winners in December.

We are very excited with this Showcase Event and will be awarding a very special Best in Show Award on the day to the product the Judges view as standout on the day.

Visit Awards.AI for more details


Link to Full Article: Read Here

Virtual Drugs: Is VR The Next Addiction Epidemic?

We already know the stories of people who have become so immersed in videogames that they have paid the ultimate price. These poor individuals have stopped sleeping, eating, visiting the bathroom; they have not attended to any of their bodily needs for so long that they have died. Worse still are the stories where people have failed to attend to their children, like the South Korean couple who became so addicted to caring for a virtual child that their own infant starved to death. So, we know videogames can be deadly addictive. Could virtual reality be even worse?

For most people, even an all-night videogame binge session can be brought to a swift end by the interference of appetite, a phonecall, or the dog fussing for its morning walk. Add whole-immersion virtual reality gaming to the equation and those interferences become much easier to ignore.

Addiction comes in many forms, and for some people, it’s not so easy to break away. Particularly when something offers utopian escapism; a way to forget the troubles of an unsatisfying life and disappear into a more beautiful, easier, trouble-free life. No matter if it’s made of pixels, if it beats the burden of being alive, it’s a better place to be.

Dopamine, the neurotransmitter that creates feelings of pleasure, excitement, creativity, and engagement with the world, is released whenever we take risks or encounter novelty. It’s also strongly linked to reward-gratification. The desire to get more of the reward that caused the dopamine release can become highly compelling. This desire is behind the addictive nature of dopamine-releasing cocaine.

Videogames are, simply put, dopamine dispensers.

But what of those other pleasure-inducing neurotransmitters, serotonin, anandamide, endorphins, norepinephrine? Well, standard videogames are mostly just dopamine dispensers, as I said. Nonetheless, as our capacity to create more sophisticated gaming systems (i.e. VR), grows, there’s no reason to doubt that we’ll be able to more strongly tune in to how to control and manipulate the release of these neurotransmitters.

Of course, it’s not just virtual reality gaming that could lead to unhealthy levels of immersion. Facebook is famously making moves to become more virtual. Like screen-based Second Life, where participants could meet friends and build a virtual life, social media could open the doors to a whole new way of socialising.

This will be great news for the elderly or those unable to leave their homes; for socially isolated people in general. But the same issues around addiction apply here. Many of us already check Facebook several times a day, and it tends to be the more isolated amongst us that are susceptible to clogging up our friends’ news feeds. There’s a great deal of therapeutic potential here, but unless we continue to take those relationships into the real world, plugging in will remain a lot more pleasant than logging off.

So what happens when virtual reality becomes the most pleasurable thing in our lives? And how do we curb addiction?

One of the most obvious solutions would be to impose a time limit on device use. After, say, four hours, the system shuts down with a message to go and get some food and exercise. But then again, there’s an equally obvious way around that – have multiple consoles. Expensive, but for addicts, an easy solution.

Another solution might be to stick adverts into games at hour intervals. Frustrating ten minute ad breaks would break gamers’ flow, but may help them to disengage for a while. Especially if those ads included a warning about the dangers of VR addiction.

Physically, however, the pleasure derived from virtual reality may be curbed somewhat by the physiological side effects encountered by users. Motion sickness is still a problem that both hardware and content creators need to overcome with VR. But there’s also fatigue. Videogames can be mentally draining, but as VR games tend to be more physical, with more movement required, getting physically tired is a normal result of a long session.

Other than these possibilities, there are some serious difficulties facing how we will prevent VR addiction as the technology becomes more widespread and sophisticated. Perhaps the answer lies in giving people a greater quality of life in the real world, which is something technology has the power to do. But all the time that another world is better than the real one, society will have to deal with addiction and its consequences. All we can do is try to help as best we can.


Link to Full Article: Read Here

Rolls-Royce is looking for tech talent – Sheffield – October 15th-16th

Rolls-Royce is looking for tech talent – graduates, developers, data scientists, and computer vision startups to build an automated decision-making system for inspection processes. A two-day hackathon on October 15-16 in Sheffield in the heart of AMRC Factory 2050.

A chance to work with Rolls-Royce, win a cash prize of £10,000, and access to top-level mentorship experts. Numerical datasets will be provided to train your models on.

Register today! http://bit.ly/2O6z4MN

#RollsRoyceHack


Link to Full Article: Read Here

Rolls-Royce is looking for tech talent – Sheffield – October 15th-16th

Rolls-Royce is looking for tech talent – graduates, developers, data scientists, and computer vision startups to build an automated decision-making system for inspection processes. A two-day hackathon on October 15-16 in Sheffield in the heart of AMRC Factory 2050.

A chance to work with Rolls-Royce, win a cash prize of £10,000, and access to top-level mentorship experts. Numerical datasets will be provided to train your models on.

Register today! http://bit.ly/2O6z4MN

#RollsRoyceHack


Link to Full Article: Read Here

Rolls-Royce is looking for tech talent – Sheffield – October 15th-16th

Rolls-Royce is looking for tech talent – graduates, developers, data scientists, and computer vision startups to build an automated decision-making system for inspection processes. A two-day hackathon on October 15-16 in Sheffield in the heart of AMRC Factory 2050.

A chance to work with Rolls-Royce, win a cash prize of £10,000, and access to top-level mentorship experts. Numerical datasets will be provided to train your models on.

Register today! http://bit.ly/2O6z4MN

#RollsRoyceHack

 


Link to Full Article: Read Here

Sky’s Decisioning Director discusses the most exciting AI project he has recently seen

TechNOVA: AI 2018is opening up the discussion between senior industry leaders from Sky, Santander, Lego Group, Lloyds Banking Group and more, who are sharing insight on how AI is transforming their industries.

The event is for people across all sectors and agenda topics include combining AI and IoT in maintenance, delivering a modern customer experience, the effect of AI in the workplace, maintaining the correct data strategy and much more.

Sky’s Decisioning Director will be joining us on the day to discuss how to identify areas for disruption, evaluating the use cases that will have the most impact on business and talking about how to use AI-driven analytics to evaluate areas where AI can drive improvement.

For a sneak peek on his thoughts on the transformative impact of AI, take a look at our interview with him below:

How important is AI going to become for your business in the next 5 years?

It will become increasingly important, but in most (targeted communications/interactions) cases it will allow us to gain the last 10-20% of opportunity, we need to make sure we have the data and systems to harness the first 80% first. It also depends on what you mean by AI – if you mean advanced, unsupervised machine learning algorithms, constantly seeking signals from customer behaviour for us to respond to to give a better experience – then very important. If AI for chatbots, assistants or similar then less important – there is still a role, but most value is in supporting the human agent for the foreseeable, rather than replacing.

How do you go about identifying the right use cases for AI in your business?

Balance of data availability / quality, system readiness to enable execution and size of business opportunity (importantly how much you can move the needle, not how big the area in question is). A lot of these are difficult to predict, so we need to have several projects on the go and adopt pragmatic & flexible approach. Jump on the winners and deprioritise ones which aren’t coming to fruition so quickly.

What has your approach been to ensuring successful development?

Sort data & capability. AI is almost the easy bit!

What is the most exciting AI project you have seen recently?

Exploring turning our customer data into images and running pattern recognition techniques to identify behavioural patterns which correlate to certain outcomes. A very innovative approach, the maths is well known, but application is pioneering.

If you like what you see, make sure you get involved! Check out our website for the full speaker list, agenda and ticket information. Even better, you can save 10% when you use the discount code events.ai10.


Link to Full Article: Read Here

Sky’s Decisioning Director discusses the most exciting AI project he has recently seen

TechNOVA: AI 2018is opening up the discussion between senior industry leaders from Sky, Santander, Lego Group, Lloyds Banking Group and more, who are sharing insight on how AI is transforming their industries.

The event is for people across all sectors and agenda topics include combining AI and IoT in maintenance, delivering a modern customer experience, the effect of AI in the workplace, maintaining the correct data strategy and much more.

Sky’s Decisioning Director will be joining us on the day to discuss how to identify areas for disruption, evaluating the use cases that will have the most impact on business and talking about how to use AI-driven analytics to evaluate areas where AI can drive improvement.

For a sneak peek on his thoughts on the transformative impact of AI, take a look at our interview with him below:

How important is AI going to become for your business in the next 5 years?

It will become increasingly important, but in most (targeted communications/interactions) cases it will allow us to gain the last 10-20% of opportunity, we need to make sure we have the data and systems to harness the first 80% first. It also depends on what you mean by AI – if you mean advanced, unsupervised machine learning algorithms, constantly seeking signals from customer behaviour for us to respond to to give a better experience – then very important. If AI for chatbots, assistants or similar then less important – there is still a role, but most value is in supporting the human agent for the foreseeable, rather than replacing.

How do you go about identifying the right use cases for AI in your business?

Balance of data availability / quality, system readiness to enable execution and size of business opportunity (importantly how much you can move the needle, not how big the area in question is). A lot of these are difficult to predict, so we need to have several projects on the go and adopt pragmatic & flexible approach. Jump on the winners and deprioritise ones which aren’t coming to fruition so quickly.

What has your approach been to ensuring successful development?

Sort data & capability. AI is almost the easy bit!

What is the most exciting AI project you have seen recently?

Exploring turning our customer data into images and running pattern recognition techniques to identify behavioural patterns which correlate to certain outcomes. A very innovative approach, the maths is well known, but application is pioneering.

If you like what you see, make sure you get involved! Check out our website for the full speaker list, agenda and ticket information. Even better, you can save 10% when you use the discount code events.ai10.


Link to Full Article: Read Here

Amadeus Code, the AI-Powered Songwriting Assistant App, Launches with New Harmony Library

Amadeus Code, the AI-Powered Songwriting Assistant App, Launches with New Harmony Library

Amadeus Code is now open to all users. To celebrate, it is rolling out a new way to construct songs for composers unafraid to explore the possibilities of AI-assisted songwriting. “Our AI has the ability to find really unexpected, but yet compelling melodies and match them to the harmonies suggested by chord progressions,” explains the co-founder of the Tokyo-based tech startup Taishi Fukuyama.

Harmony Library gives users direct access to the chord progressions that power Amadeus Code’s AI songwriting assistant. These chord progressions can be searched by specific parameters, including genre, mood, tempo, and key, or by title or artist. Amadeus Code then generates an infinite number of melodies on top of the chords found in the selected progressions, melodies a user can tweak, dissect, regenerate, and eventually export to their favorite DAW. Composers can then share their creations with other Amadeus Code users and to the world. By providing the chords and tools that help shape the melodies granularly, users can proactively collaborate with Amadeus Code to create original ideas.

“Radio, MTV, and streaming have all made an enormous impact on how creators were exposed to the music of their time. That has inherently shaped how and what they produced. Now that we’ve reached maximum capacity to consume the content we actually have access to, it’s only inevitable that we’re now getting creative and taking control over what ultimately influences our work,” Fukuyama notes. The founding team of Amadeus Code are active professional music producers with experience producing some of the most famous artists of Japan and Korea, and a technologist and serial entrepreneur in music tech.

“Amadeus Code, unlike existing music AI on the market today, is not intended to create finished works to put against a home video, for example,” Fukuyama adds. “We hope that users will complete the work started by Amadeus Code by telling their own unique stories, which will continue to be what makes music truly irreplaceable by artificial intelligence.”

This is not a copy-and-paste operation for hit making, however. This is about more than robo-songwriting. It’s about using algorithms to suggest unfamiliar melodies and expanding one’s imagination efficiently. “AI has this peculiar ability to find novel solutions–some successful, some not so much. These are suggestions which a composer can take or leave,” says Fukuyama. “Its decisions can spark a new idea for a composer, getting her into new creative territory.”

Download Amadeus Code in the App Store

FEEDBACK Please – Help us make Neurons a great place for us all

All,

I would really really like your feedback on Neurons, especially how we can make the online portal more engaging to yourselves.

The online portal is in part to support the chapters and the local communities that are forming around each chapter, but it is also about building a global community and platform for communication that supports all the other websites and activities that are part of Informed.AI, these include into.AI, Awards.AI and Events.AI to name a few.

I have already said that this is a community platform for the community by the community and I am very keen to hear peoples feedback.

I held a roundtable forum a few months ago, to allow people to help input into the direct of the platform, and will do more of these on a ongoing basis, but people can also give me feedback direct via email at andy@informed.ai

Help us make this a place that is useful to us all.

 


Link to Full Article: Read Here

AI In Gaming: NPCs Enhanced With AI For A More Immersive Gaming Experience

Wouldn’t it be cool if non-player characters were more interactive? What if they were almost like real people?

With artificial intelligence developing at speed, developers are beginning to consider this as a real possibility. Well, I say ‘beginning’. In fact, AI has had a part to play in gaming for a while now. Perhaps one of the most well-known early examples is The Sims, which, in terms of its use of artificial intelligence, was actually way ahead of its time. Indeed, it has continued to use more and more sophisticated algorithms to drive character behaviour with each new version.

Lots of smaller, indie games have used AI in interesting ways to tell stories and build emotional engagement. Games like 2012’s Prom Week, developed by the University of California Santa Cruz, and the rather odd 2005 game, Facade, were experiments of some note in this field, of which Prom Weekin particular is a very interesting example. Prom Weekused AI to build on second-by-second social data, creating unique interactions between particular characters depending on their individual personalities. It’s well worth reading about, if AI in gaming is something that interests you.

As a natural progression, simultaneous to the developments we are seeing in the AI world at large, the possibilities for identity for non-player characters in videogames are growing exponentially. There’s just one question: do players really want AI-driven NPCs?

The main use for AI in videogames at the moment is to control and direct NPCs around the player, whether as enemy targets or non-player team members. Is there any need for emotional, lucid non-player characters if this is all they are expected to do?

Now and Next

Considering the complex and time-consuming nature of developing algorithms for this purpose, games developers need to be quite certain that doing so adds something significant to the gaming experience. It’s never really been a priority to use AI for characterisation in much depth for most big games developers, but having said that, the gaming space is changing – particularly with virtual reality technology promising a new era on the horizon.

With these changes in mind, it pays to assess what gamers are going to be looking for in these more immersive games of the future. We’ve already seen the design of games shift away from linear narrative adventures over the last five years or so, towards open-world games with greater capacity for emergent stories gaining in popularity.

The Times They Are A’ Changin’

Recognising that vacant NPCs who add nothing to the game open a chasm in the way of immersion, gamers have begun to express a preference for games where their existence in the game world is both registered and acknowledged by the NPCs within it. A good example is Middle Earth: Shadow of Mordor, developed by Monolith Productions. The game’s ‘Nemesis’ system meant that the computer-controlled enemies remembered previous fights with the player, which were then brought up in later encounters. Despite the relatively unsophisticated AI required to do this, players of the game reacted positively to the sense of permanence and agency the Nemesis system inspired.

Take this one step further, and imagine a version of, say, Grand Theft Auto, in which the missions don’t just come via the main narrative, but are also generated through countless conversations, drives, and desires of the NPC civilians that wander the streets of the game. What if each of those individuals was endowed with their own full character, personality, and backstory?

It seems like an insurmountable drain on memory resources by our current standards. But things are developing in this regard, too. Just think of how little memory there was in your old Commodore 64, then your SNES, your PS1, and now in your XBox One. Memory grows. There’s increasing amounts of space for such multi-faceted, multi-layered narratives powered by artificial intelligence.

James Ryan and the Expressive Intelligence Studio

At the University of California Santa Cruz, where Prom Weekoriginated, a team at the Expressive Intelligence Studio is doing some fascinating work on building an AI platform for gaming. Talk of the Town, so the platform is named, creates interactive experiences with (artificially) intelligent characters with their own ongoing personalities – their own beliefs, emotions, relationships, and memories. The project is headed by PhD student, James Ryan, and represents perhaps one of the most intense studies in the area of AI videogame characters.

Three different AI elements power the Talk of the Town platform. Firstly, natural language generation (NLG), which takes its cue from the dialogue manager’s decision about how to respond, and generates a line of appropriate dialogue. Then there’s the natural language understanding (NLU) system, the most complex element, which is being developed in collaboration with Adam Summerville. It converts what the player has said into a form for the dialogue manager to process. The dialogue manager, in turn, makes decisions on how the world should be changed as a result of the player’s words, along with how the NPC should respond. This is, of course, powered by neural networks.

James Ryan’s work is ultimately intriguing because of the dedication he is putting into getting AI to clearly understand and process input and generate a very human landscape of characters. Every action has a knock-on effect on other NPCs, the player’s experience, and the game world in general. He’s essentially trying to recreate AI-powered gaming worlds as close to human life as possible. Separate from Ryan’s work, Google DeepMind has just announced WaveNet, a tool that can generate highly convincing human speech.

We may be close to having AI characters in games that can actually speak their minds and affect the course of the game accordingly. It’ll start out rudimentary, of course, but will certainly grow more sophisticated as the technology evolves. If the gaming world changes in this direction, we can expect games that are so immersive that they can rival real life on many levels, particularly when realised through the medium of virtual reality. Does HBO’s series, Westworld, spring to mind, perchance?

For a thorough and fascinating article on the use of AI in videogames, we highly recommend this, by The Guardian: Video games where people matter? The strange future of emotional AI(October 2016).


Link to Full Article: Read Here

MindMeld: CEO & AI – Merging of Mental & Metal – New Book

The following is the introduction to MindMeld: CEO & AI Merging of Mental & Metal book available now via iBooks – Available on iPhone, iPad, iPod touch, and Mac.

https://aiuserforum.com/mindmeld-ceo-ai-merging-of-mental-metal-book/

Book Review – “As the CEO of a energy industrial company and actively involved in CEO Leadership Forums I have been following AI for more than a decade.  Indeed the promises for improving many technical tasks are interesting yet in reality often prove more complex to manage than proposed.  MindMeld was very profound in proposing that AI starts not at the bottom of the organization but with CXO decision-making and worth reading by anyone in or rising to the boardroom.” George B.

For interviews, professional guidance, product/market research or evaluations, articles or presentations, please contact cross@gocross.com

Book Introduction

This book MindMeld: the CEO and AI is meant to plant the seeds of knowledge about a young but growing new field. In the pursuit of this new technology, it is important to remember that technology accelerates faster and faster while increasing humanism cannot be denied.

No matter who you are or what you do, MindMeld: CEO and AI is a book you must read to understand the vast technological advancements coming your way—advancements that will impact how you do business… how you make decisions… how you communicate… how you live. It’s your personal guided tour into the latest trends, issues, problems, challenges, and promise of our technological past, present, and future. Beyond mere theory and speculation, you’ll see firsthand the very real developments in Knowledge Technology Artificial Intelligence and Expert Systems Visualization Knowledge Networking Systems.


Link to Full Article: Read Here

The Economist Innovation Summit 2018 – Sept 20th

Artificial intelligence and machine learning have become the hottest topics in business. An army of startups has been funded to pursue the commercial opportunities, whilst the bosses of big companies increasingly look to implement AI strategies at scale.
 
This has encouraged hopes of massive efficiency gains as machines learn to get ever better in their crunching of increasing volumes of data to understand what works. Yet at the same time, there have also been darker predictions, from machines taking all the jobs once done by humans (Bill Gates even wants to tax robots to slow down this shift) to possible existential threats to humanity.
 
Executives urgently need to develop a strategy to make their firm into a truly intelligent company. That means breaking through what now seems to be Peak Hype around AI to get to the still considerable reality.
  • Where is AI poised to make the biggest impacts soonest?
  • Where can it create significant new value?
  • Where will it mostly undermine existing business models?
  • What can be done to equip the company’s existing workforce to be able to make the most of those opportunities that are there, rather than merely see AI as a threat?
Join us at The Economist Event’s Innovation Summit 2018, on September 20th in London to network with leading innovators, policymakers and disruptive entrepreneurs for successfully embracing AI and machine learning to build a truly intelligent company. Now in its 8th year, the summit continues to run successfully in destinations such as Chicago and Hong Kong and is coming to Europe for the second time in September.
 
>  Save 20% with code: EVENTSAI/DC
 
Current speakers include:
  • Demis Hassabis, co-founder and chief executive, DeepMind
  • Jonas Huckestein, co-founder and chief technology officer, Monzo
  • Dhiraj Mukherjee, co-founder, Shazam
  • Nicole Eagan, chief executive, Darktrace
  • Morag Watson, chief digital innovation officer, BP 
  • Charlie Muirhead, chief executive and founder, CognitionX
  • Maja Pantic, research director, Samsung Artificial Intelligence Centre
  • Anne Boden, chief executive, Starling Bank
  • Ajay Bhalla, chief enterprise security solutions officer, Mastercard
 


Link to Full Article: Read Here

Tell us about your 2019 Events Now

While we know September is a particularly business time for AI Conferences, we like to start pulling together details of the early 2019 events as soon as possible, so we can publish them now, allowing our users to plan their schedules well in advance.

If you have a 2019 Event planned for the first quarter, why not tell us about it now via our Add Events page

Its never too early to promote your AI Event, and Events.AI is the perfect page to do it.

 


Link to Full Article: Read Here

M*Modal Drives Innovation in Artificial Intelligence to Transform Physician and Nursing Documentation Workflows

Leveraging its market-leading conversational computing platform, M*Modal further supports virtual assistants and nursing applications for an advanced workflow in Epic

Franklin, TN – August 28, 2018 – M*Modal, a leading provider of clinical documentation and Speech Understanding solutions, today announced that its artificial intelligence (AI) powered platform brings forward a suite of assistive solutions integrated with the Epic EHR to support clinical workflows. Creating time to care through smarter, more unified workflows, M*Modal®speech and AI enabled solutions are designed to significantly improve the productivity of the entire care team while driving quality-centric outcomes.

Leveraging M*Modal’s long history of delivering industry-leading, cloud-based conversational solutions integrated with the Epic EHR, M*Modal further simplifies documentation tasks for clinicians with fully speech-driven workflows. The two companies have worked together over the years to enhance the user experience of joint clients by improving physician adoption and satisfaction, as well as the overall quality of clinical documentation with AI-powered solutions such as Computer-Assisted Physician Documentation (CAPD).

“We are delivering on the critical necessity for bringing clinician-assistive technologies to market to improve efficiency and ease of documentation for multiple caregivers while also providing proactive insights on patient care in real time,” said Michael Finke, President of M*Modal.

M*Modal is currently working on the following integrations to enhance the clinical documentation experience:

  • M*Modal integration with Rover: Using embedded M*Modal technology, nurses will conversationally engage with flowsheets as the AI-powered system automatically finds the right row to record patient information such as vitals. Taking the nursing workflow to the next level, Epic’s task management module is designed to enable nurses to conversationally create task reminders that help streamline the workday and reduce care gaps.
  • M*Modal integration with Haiku Voice Assistant: Furthering the experience of clinicians using the Haiku mobile app with embedded M*Modal Speech Understanding, clinicians can use the EHR’s Voice Assistant with M*Modal AI technology to also speech enable physician tasks such as querying the patient record, performing scheduling functions, placing orders, and more.
  • M*Modal integration with Hyperspace Voice Assistant: In this next-generation EHR workflow, clinicians can benefit from a fully speech-driven and interactive experience (powered by M*Modal technology and hundreds of speech commands) to document the entire patient encounter and navigate the EHR. Bringing the Voice Assistant to Hyperspace creates an entirely new way of interacting with the EHR, which enables physicians to spend more and better time with patients.
  • M*Modal integration with NoteReader CDI: Already installed at several healthcare facilities, NoteReader CDI can utilize embedded M*Modal market-leading CAPD technology to proactively deliver quality-focused insights to physicians at the point of care. Additionally, it uses the M*Modal CAPD infrastructure and robust reporting capabilities to monitor and improve physician engagement with the system.

If you are an Epic client coming to UGM, these M*Modal clinician-assistive AI solutions can be seen at work at Epic UGM in booth #205 on August 28 and 29.

About M*Modal

M*Modal is a leading healthcare technology provider of advanced clinical documentation solutions, enabling hospitals and physicians to enrich the content of patient electronic health records (EHR) for improved healthcare and comprehensive billing integrity. As one of the largest clinical transcription service providers in the U.S., with a global network of medical editors, M*Modal also provides advanced cloud-based Speech Understanding technology and data analytics that enable physicians and clinicians to include the context of their patient narratives into electronic health records in a single step, further enhancing their productivity and the cost-saving efficiency and quality of patient care at the point of care. For more information, please visit https://mmodal.comTwitterFacebook and YouTube.

M*Modal® is a registered trademark in the United States and other jurisdictions, owned by MModal IP LLC

Media Contact:
Aparna Prabhakar
267-535-7680

Pat Inc presents at Bendigo Invention and Innovation Festival

On 3rd September, Founder and inventor, John Ball of Pat Inc is presenting on innovative multi-lingual, meaning based NLU (Natural Language Understanding) for the future platform of human-language-interaction. John’s talk, Making machines understand human language: Towards Conversational AI will cover the history of NLP, the requirement for NLU applications like smart speakers and the Pat Inc approach based on Patom theory & Role and Reference Grammar.

Read more about BIIF here and come along if you are in the area, come along https://biif.com.au/

Stage Intelligence Deploys Its Artificial Intelligence Platform in Helsinki to Support Bike Share Scheme Growth

Moventia and CityBike Finland OY go live with Artificial Intelligence technology that is simplifying and optimising Helsinki’s Bike Share Scheme.

LONDON, 10 July 2018 – Stage Intelligence, the leading provider of Bike Share Scheme management solutions, has partnered with Moventia, a widely recognised urban transport operator, and CityBike Finland OY, the Bike Share operator for Helsinki, to deploy its BICO Artificial Intelligence (AI) platform in Helsinki’s Bike Share Scheme. Helsinki CityBike has gone live with Stage’s AI management platform and is supporting over 600,000 residents with their new season of Bike Sharing.

The BICO solution is actively collecting citywide data and optimising Bike Share operations in Helsinki. The partnership with Stage Intelligence enables CityBike to use its BICO AI platform to drive usability of its more than 2,000 bikes and increase ridership for the new season of Bike Sharing as the CityBike scheme continues to expand into the city of Espoo.

Stage specialises in developing, training and deploying AI technology to optimise the management and operations of Bike Share Schemes globally. Its flagship BICO solution has been helping multiple Bike Share operators around the world deliver a better optimised scheme while reducing operational costs.

“Helsinki is in one of the top ten most livable cities in the world with strong cycling infrastructure and public transportation links. We are excited to go live with CityBike and its partners to transform how over 600,000 Helsinki residents experience Bike Sharing every day. Over 96% of its residents have a positive attitude towards cycling and we’re proud to be using city data and AI to get even more people cycling through optimised and efficient Bike Share Scheme management,” said Tom Nutley, Head of Operations at Stage Intelligence.

BICO is being used to optimise Helsinki’s Bike Share Scheme and get more of its citizens cycling and using public modes of transport. Helsinki is one of the top cities internationally for cycling with around six journeys a day made by bike, according to the City of Helsinki’s Bicycle Account 2017 report. By 2020, it’s aiming to increase the number of journeys taken by bicycle from 10% to 15%.

“Cycling is quite often the fastest and most comfortable way to travel in Helsinki and the city has built quite a strong culture around it. The residents love cycling, and we want to get more people on two wheels and using the city’s extensive public transport methods,” said Jordi Cabañas, GM of the Bikesharing Division at Moventia. “We chose Stage Intelligence because they understand the city and have strong processes that can help us achieve our ambitious goals in making Bike Sharing more accessible and attractive to all citizens of Helsinki.”

With population figures expected to reach 860,000 people by 2050, city officials and planners are focused on getting more of its residents cycling. Helsinki City Bikes have been at the heart of promoting the city’s cycling efforts.

“Public transportation is a big part of Helsinki with over 50% of the population relying on it for its daily commuting and Bike Sharing plays a very special role in this. Over 60% of users combine CityBike with public transportation and use it to get around the city as the Bicycle Account report states. It’s why we’ve gone live with Stage Intelligence to deliver a more efficient Bike Share Scheme and help more people in Helsinki see bikes and public transportation as a viable mode of travel,” said Juha Pitkänen, Service Manager at CityBike Finland Oy.

Stage’s BICO solution is currently deployed in numerous Bike Share Schemes around the globe including Divvy Bikes in Chicago, MIBICI in Guadalajara and Helsinki CityBike with several more deployments in the near future. It has been crucial in reducing operational costs for operators and enabling the rapid roll out of new features for its riders. Stage Intelligence has supported the Divvy Bike Share Scheme achieve over 15 million trips in Chicago.

About Stage Intelligence

Stage Intelligence specialises in developing Artificial Intelligence solutions for the transport and logistics industry. Its flagship solution, the BICO recommendation engine, delivers real-time intelligence for the management of Bike Share Schemes.

BICO enables precise and optimal decision making and has been purpose-built to remove the complexity from managing resources within a Bike Share Scheme. Partners choose Stage Intelligence because its solutions increase their agility, adaptability and enable them to move beyond traditional manual processes.

Since its inception in 2011, Stage has collaborated with leading Bike Share operators from around the world to solve complex problems and deliver solutions that have a lasting impact on their operations.

www.stageintelligence.co.uk

About Moventia

Moventia is a public transport group since 1923, with a clear international vocation. Moventis is specialized in all type of mobility services (regular, urban, interurban and special) and moves around 110 milion passengers per year with 1.300 buses, 41 tramways, special services and 26.000 bicycles, both traditional and electric with 1.700 stations,. Regarding the automotive industry – 65 years this year – Movento sells about 27.000 new and used vehicles of the 17 brands it represents. Moventia, with 4.000 employees, is defined as a socially responsible group committed with the society, people, institutions and the environment.

www.moventia.com

About CityBike Finland OY

CityBike Finland is a subsidiary of Smoove and Moventia. The consortium is responsible for producing and operating the Helsinki Bike Share System. It was awarded a ten-year bicycle contract for the city of Helsinki, which was signed in December 2015 between HKL and the Moventia-Smoove consortium. CityBike Finland has also won an eight-year contract for the Finnish city of Espoo.

The Helsinki Bike Sharing service offers a turnkey solution aimed at providing the citizens of Helsinki with the most advanced public bicycle service in the world via a service with 1,500 bikes and 150 stations.

www.citybikefinland.fi

Insurance Analytics Canada Returns to Toronto in 2018!

After a hugely successful two days in 2017, Insurance Nexus are delighted to announce that our Insurance Analytics Canada Summitwill be returning to Toronto in 2018, September 25-26, at the Westin Prince Hotel.

Written by insurance carriers, for insurance carriers, Insurance Analytics Canadais Canada’s largest analytics summit and the only conference to focus exclusively on new strategies for embedding AI and advanced analytics in insurance. Over 300 C-level attendees will hear from the experts on how to seamlessly integrate new technologies alongside legacy systems, and how AI and advanced analytics can accelerate underwriting, fast-track claims and ultimately, make their organization stand out in a hugely competitive insurance market. Specifically tailored to the Canadian insurance market, Insurance Analytics Canadawill feature multiple tracks, each focusing on salient issues identified by Canadian insurers.

Confirmed speakers include Desjardins’ Senior Vice President of State Farm, Barbara Bellissimo, who will cut through the hype to discuss the realistic benefits and applications of AI, as well as Intact’s Vice President and Chief Data Officer, Jean-François Lessard and Anne Foat, Global Digital Transformation Officer at Sun Life Financial. Other confirmed speakers include:

  • Fernando Moreira, Senior Vice President of Global Insurance, Scotiabank
  • Tracy Riley, Vice President Business Transformation, Wawanesa Mutual Insurance Company
  • Alice Keung, Chief Transformation Officer, Economical Mutual Insurance Company

Insurance Analytics Canadawill also feature more interactivity than ever before; remote polling will gather the audience’s perspectives on pressing issues and attendees will be able to submit their own questions to our expert speakers using the Slido platform. To give delegates more control over their own networking, Insurance Analytics Canadawill also be utilizing the innovative Brella app, that allows attendees to set their own meetings and create valuable business networks that can be leveraged in future.

With the agenda nearly complete and tickets on sale, register now to secure your place in Canada’s Insurance Analytics revolution! http://bit.ly/2KZzgzb

For more details, feel free to get in touch with me!

Mariana Dumont
Head of New Projects
Insurance Nexus
Phone: +44 (0) 207 422 4369
Toll Free: 1 800 814 3459 Ext: 4369
Email: mariana.dumont@insurancenexus.com

Insurance Nexus is part of FC Business Intelligence Ltd. FC Business Intelligence Ltd is a registered company in England and Wales. Registered number 04388971, 7-9 Fashion Street, London, E1 6PX, UK


Link to Full Article: Read Here

Big Data Discovery 2018

With great pleasure we announce the 6th International Conference on Big Data, Knowledge Discovery and Data Mining Conference August 06-07, 2018 at Abu Dhabi, UAE. Conferences mainly focus on International Big Data communities to take a fresh look at the key topics and challenges that our field faces. The theme of this Conference is “Novel Technologies: Learning, Modelling and Interface with Data”, which means just not to explore the recent advancement rather it could be expanded to all possible ways which will be helpful in more and more advance research in this emerging field.


Link to Full Article: Read Here

Conference on Artificial Intelligence for applications

On behalf of the organizing committee, we are delighted to welcome you to the “International Conference on Artificial Intelligence” which to be held during 22nd December 2018. The main theme of the conference is to enhance the future of the machine learning “It is the nice forum for the researchers, scholars, and students to exchange their ideas. The conference will speak on the machine learning, Bigdata and Robotics where experts tend to submit research papers and presentation will inspire over the conferences. We behalf of the organizing committee, however, your presence over the venue will add one more feather to the crown of Artificial Intelligence 2018.For more details go to the following website:https://internationalconferencealert.com/


Link to Full Article: Read Here

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